One complaint I have heard about Tales of Arabian Nights is that it’s too random (and it really is!). Lobo and his minions before they destroy/take over the world! You move around a map, trying to squash Dr. There’s lots of reading that can be very immersive: every turn, someone reads some text from a VERY big book about a secret agent challenge, and you either succeed or fail in the challenge. It’s best described as Tales of Arabian Nights meets Pandemic and Arkham Horror. I introduced it to a lot of my friends: they liked it so much they bought it themselves! (I had the first edition, there is currently an updated 2nd edition). (Think Bond in the era of James Bond with Sean Connery, but much sillier). Thematically, you are secret agents from the 70s. It’s worth checking out just to “split the party” the fact that they have a mechanic for that is worth at least a few plays.Ī fun co-op game with lots of immersive reading, originally a kickstarter. I adored this game (I know I said that), but I can see why others might not like it. But, for me, it was kind of thematic! “I’m on this weird island! How do I deal with this weird stuff?” You just deal with the weird stuff and move on. Fairly often in the game, you have to make a rules interpretation to move on this can be fairly disconcerting to some gamers. If you like rules very cut-and-dried, you won’t like this game. The FAQ is bigger than the rulebook, and there are some ambiguities. Too many and you get overwhelmed and “die”, too few and you won’t save the scientists/get off the island in time! I just adored this game: it has some interesting game play ideas: every turn, you decide how many “challenges” (cards) to flip. I don’t even think this game is in print anymore. The newer edition has better components, but again, I was happy with the first.Īn interesting co-op card game, where splitting the party is a mechanic! My friends and I always enjoyed it when we played it, so I have new reason to buy the new one. (I strongly recommend finding a youtube video for set-up: we liked this one).Ĭurrently, there’s a second edition, but I only have the first. Shadowrift is hard to set-up, but once you get into it, it’s pretty fun. The theme was simple: keep Haven Town from being overrun. This (at the time) was unique, as it was a co-operative deck-building game. I believe it was originally a Kickstarter, but I picked it up at my local game store (the original edition). To that end, here is a list of my top ten “off the beaten track” co-operative board and card games. There are a lot of top 10 lists for co-operative board and card games, but I have noticed that they tend to rehash the same games over and over. Top 10 Cooperative B… on X-Men: Marvel United and the E… Top 10 Cooperative B… on Review of The Reckoners: Part… Top 10 Cooperative B… on A Review of The Reckoners: Ste… Top 10 Cooperative B… on A Review of X-Men: Marvel Unit…
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